Detect a Player's First Login
Main topics in this chapter: player login events and game stages. All code in this chapter belongs in server_scripts.
Mods and versions used:
- jei-1.20.1-forge-15.3.0.4
- rhino-forge-2001.2.2-build.18
- architectury-9.2.14-forge
- kubejs-forge-2001.6.5-build.14
- probejs-6.0.1-forge
Full Code
js
PlayerEvents.loggedIn(event=>{
const player = event.player;
if(!player.stages.has("oneInGame")){
player.tell("Welcome to the game for your first time")
player.stages.add("oneInGame")
}
})This code detects a player's first login, sends a message, and uses KubeJS built-in stages to record that state.